Tuesday, October 7, 2014

Brainstorming: Theme and Concept Statement

To follow up on my last post, here is my theme idea for my board game concept:


Conquest - Similar to BF4 conquest mode, 2 players fight over a series of objectives. each objective they take earns them more attack and defend resources. first player to control all bases wins. Of a player completely runs out of resources, they lose. Different cards may include: (Attack: AC-130 target any space on board. Roll dice for accuracy. 1=on target  2=one space off  3= two spaces off etc.)

Concept Statement: "Rule or Retreat!"

Theme: The main goal in Conquest is simple, capture more objectives than your opponent. Strategically coordinate your forces to take the objectives and take down the enemy. With a variety of Attack, Defend, and Transportation cards, the momentum of the battle can change quickly.

Setting, Culture, Time Period: Conquest is set in a modern day middle eastern landscape. Similar to the rough terrain of Afghanistan, players can only navigate through a small variety of pathways (depending on character).


Reference/Art Style:

 http://cloud.attackofthefanboy.com/wp-content/uploads/2014/02/rogue-transmission-guide.jpg
(EA Battlefield 4 map)


http://www.rockpapershotgun.com/images/13/aug/candc.jpg
http://www.rockpapershotgun.com/images/13/aug/candc.jpg

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