To follow up on my last post, here is my theme idea for my board game concept:
Conquest - Similar to BF4 conquest mode, 2 players fight over a series
of objectives. each objective they take earns them more attack and
defend resources. first player to control all bases wins. Of a player
completely runs out of resources, they lose. Different cards may
include: (Attack: AC-130 target any space on board. Roll dice for
accuracy. 1=on target 2=one space off 3= two spaces off etc.)
Concept Statement: "Rule or Retreat!"
Theme: The
main goal in Conquest is simple, capture more objectives than your
opponent. Strategically coordinate your forces to take the objectives
and take down the enemy. With a variety of Attack, Defend, and
Transportation cards, the momentum of the battle can change quickly.
Setting, Culture, Time Period: Conquest
is set in a modern day middle eastern landscape. Similar to the rough
terrain of Afghanistan, players can only navigate through a small
variety of pathways (depending on character).
Reference/Art Style:
(EA Battlefield 4 map)
http://www.rockpapershotgun.com/images/13/aug/candc.jpg
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