The race intro sequence I chose is from Need For Speed: Hot Pursuit.
I found this intro appealing because its shows a large portion of the map in just a few seconds. It also shows the cars driving up to the starting line.
Here is the video:
Wednesday, March 4, 2015
Tuesday, March 3, 2015
Explosive Barrel Concept - Radioactive
For our racing level we need to create an explosive barrel obstacle that fits our level theme. Since my theme is about a nuclear power plant, I will be making an explosive radioactive barrel.
Here is a quick sketch of my idea:
Visual Target:
Something similar to this, but more of an older look and not as bright.
Here is a quick sketch of my idea:
Visual Target:
Something similar to this, but more of an older look and not as bright.
Wednesday, February 11, 2015
Sunday, February 8, 2015
Racing Level PrePro
Concept:
One concept I have for my racing level is an abandoned nuclear power plant. Like Chernobyl, the facility was abandoned after one of the reactors exploded. It will have overgrown vegetation and overall destruction to most of the architecture. I plan on having parts of the track enter the facility but remain mostly outside, winding around pieces of the facility and taking sharp turns. It will take place in the late afternoon around sunset and will feature only natural sunlight.Stunts:
One main stunt that want to somewhat replicate is this stunt from James Bond:Stunts:
Here is the main stunt area that I plan on focusing on.I would have this section of the track possibly cut through the damaged nuclear smoke stack and loop into the main area of the facility.
Track rough sketch:
The track will change as the race continues. For example, after the second lap a tower will fall and destroy the side of the smoke stack, diverting the race inside.
Some reference for my idea:
Color:
I plan on using cool dreary colors mixed with natural colors to realistically represent the environment.Wednesday, February 4, 2015
Tuesday, February 3, 2015
Programming - Arrays
In programming class we are learning about arrays. Here is a light pattern I created using an array:
Wednesday, January 21, 2015
Platformer Tutorial Level Design
For an upcoming assignment I will have to create playable tutorial for a side-scrolling platformer game. Below is my concept for my tutorial level:
Here is the cleaned up version of my concept:
In this level the player will come across obstacles that would be in the rest of the game. Being a tutorial, navigating through the world will be easy and self explanatory, though it will prepare the player for what they will face in future levels.
As far as story goes, I am planning on making the level resemble a cave and have the player need to escape the cave.The architecture would mostly consist of rocks and natural terrain like moss.
Here is the cleaned up version of my concept:
In this level the player will come across obstacles that would be in the rest of the game. Being a tutorial, navigating through the world will be easy and self explanatory, though it will prepare the player for what they will face in future levels.
As far as story goes, I am planning on making the level resemble a cave and have the player need to escape the cave.The architecture would mostly consist of rocks and natural terrain like moss.
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